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#BEN 10 VILGAX ATTACKS DS SAVE HOW TO#
They are often interesting and challenging until you figure out how to beat them, at which point you simply repeat the same sequence of events incessantly until they die. Without a doubt, the most frustrating part of the game is its boss fights. You can walk up to left wall, but not the right one. The web-swinging and wall-crawling are also bizarrely inconsistentÂ-you canÂ’t do either one everywhere. ItÂ’s an awkward move that effectively requires you to press B with your thumb and X with your index finger. The character Spidermonkey has the ability to “web-swing” and climb up walls, but his web-swinging is severely hampered by the fact that you have to press X extremely quickly after jumping with B in order to successfully attach the line to the ceiling. Combat, while serviceable, is incredibly simple, asking you only to bash out the same two or three button combinations during brawls (of which there are many). YouÂ’ll hear the same few sound effects for the entire game, and the music isnÂ’t exciting enough to be particularly memorable. ItÂ’s too bad theyÂ’re over so quickly, and there are no epic boss fights in these interplanetary shooter areas.īut itÂ’s not all wine and roses.
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Finally, while they were completely throwaway in the Wii game, the interplanetary ship sections are very fun here, bringing to mind “bullet hell” shoot-‘em-ups. Life bars extend, offensive power increases, and attack combos increase as you collect experience orbs. Another nicety is that your character upgrades himself in a very noticeable way. This is still annoying, but it’s certainly a smoother transition than on the Wii. You still can’t switch from one alien to another on the fly, though you must transform back into Ben before going to a new alien form. Switching forms is handled far better on the DS: rather than having to cycle through available forms, you can just tap whatever form you want on the touch screen to transform into it. The control scheme is, for the most part, simplistic but effective. The worlds you visit are nicely divergent, too, and look significantly different from their Wii counterparts. It looks great, and every character features unique animations and attack sequences. The graphics are done in the style of an SNES Donkey Kong Country game, with pixelized versions of rendered character models and pre-rendered backgrounds. Unfortunately, it’s also ridiculously short. The fighting isn’t much better, but the game sure looks beautiful. The DS version retains the core concept of switching alien forms to move through the environment, but does so as a 2D side-scroller. Some of you may remember my recent review of the Wii version of Ben 10 Alien Force: Vilgax Attacks.